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Video Aaron's Art Tips - 13 Grounding Your Creature Designs In Reality

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14:26   |   Dec 23, 2013

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Aaron's Art Tips - 13 Grounding Your Creature Designs In Reality
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Description

I this episode of Aaron's Art Tips Aaron will take you through his thinking in creating some of the creatures he's designed in the past. It all starts with research and looking at how some of the various creatures here on Earth have evolved the traits that they have. You can then apply that research to your own designs and create something that is believable.

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Watch MORE episodes:

Painting Rajah from "Aladdin" in Photoshop:
/watch?v=LuaMG0_-xWw

Creating Textures with Photoshop Texture Brushes:
http://goo.gl/WPGVO3

Time Lapse Painting “Nubian Warriors”:
http://goo.gl/JrVhp6

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About Aaron Blaise:
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Aaron Blaise is an animation feature film director and wildlife artist.

For 21 years Aaron worked with Disney helping to create some of the greatest animated films ever made. During that time he worked as an animator or supervising animator on "The Rescuers Down Under", "Beauty and the Beast", "Aladdin", "The Lion King", "Pocahontas", "Mulan" and more.

In 2003 he was co-director of "Brother Bear" for which he earned an Oscar nomination for Best Animated Feature Film.

After "Brother Bear" he helped to develop several projects but ultimately left Disney to pursue an opportunity back home in Florida. Aaron recently served as 2D Animation Supervisor and Character Designer for the "The Bear and the Hare" an advertisement loved by millions around the world. (/watch?v=XqWig2WARb0)

Aaron currently is working on his mission to bring affordable art education and animation training to the world through his website: https://CreatureArtTeacher.com/?src=yt

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